PixiEditor is a free and open source 2D graphics editor designed for pixel art, raster painting, vector graphics, and animation workflows. Initially focused on sprite and pixel art creation, the software expanded significantly with the PixiEditor 2.x releases into what the developers describe as a “Universal 2D Graphics Editor.”
The project supports Windows, Linux, and macOS, while remaining fully offline and desktop native.
PixiEditor has evolved from a simple pixel art tool into a highly ambitious universal 2D graphics editor. It now combines pixel art, painting, vector graphics, animation, and procedural workflows into a single application, making it one of the most interesting open source creative projects currently available.
Download PixiEditor 2.1.1.5 - Software Mirrors |
|---|
Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-amd64-linux.deb | 86.64 MB Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-amd64-linux.tar.gz | 107.56 MB Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-setup-x64-win.exe | 55.09 MB Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-setup64-win.zip | 54.54 MB Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-universal-macos.dmg | 238.29 MB Download PixiEditor 2.1.1.5 PixiEditor-2.1.1.5-universal-macos.zip | 237.91 MB Download PixiEditor 2.1.1.5 PixiEditor.2.1.1.5.x64-win.zip | 73.51 MB |
PixiEditor 2.1.1.5 Release Notes:
Changes:
- 07451ed1d8a4dfb2e5f67d1a007d3fd7a1a2bd44 Merge pull request #1553 from PixiEditor/master
- 04f6c81ef21d057004b90bfd5f957f37c3dbd945 2.1.1.5
- 3ee66e9e173c65d422be55559a53e196df5ac3dd Merge pull request #1546 from PixiEditor/language-update-51-1
- 10712715fe6cd10e7a551045124b3cec24dbb1d1 Update language files
- 0e69da756c5321dc43af35dd082b33a1377a05a3 Merge pull request #1543 from PixiEditor/optimization/content-tex
- e0903d542b818a4c627cc0f415ca9eeb1ec8d06a Merge branch 'master' into optimization/content-tex
- def22cc3c8841d33046176755a766e56e51c812a Merge pull request #1539 from Ghoti-tpt/Blending-Paint-Brush
- 89f0e33f77a6f1f72b7948c1cfe5117d84ba6712 Removed unnecessary second texture
- 3fd42f113cba31fd5410229b4cf9bece1e7862a1 Spacing is %
- f11da912a7d09c6b338710f72613514924c16432 Avoid Shader Compilation Errors
See More
- d1cf4e4d05499341794d028531fa3c8963ed62ce Merge branch 'Blending-Paint-Brush' of https://github.com/Ghoti-tpt/PixiEditor into Blending-Paint-Brush
- 9f578b767fb529e579189cadaee71f2ec8c9d7ed Updated Blackboard Inputs, Enlarged Brush Preview, Added Brush Tags
- da38a77947fea988c1e8385e6f4075f6e5e3ca15 Merge branch 'master' into Blending-Paint-Brush
- 29e2603bcf0f060fff545114304699f685479f4e Merge pull request #1540 from PixiEditor/fix-uninstall
- 3a6ad547173e67b0867df3b1749ea14e29725fa8 Fixed uninstalling in some cases not being effective
- 8ff27bda1dbc326059aeca38c9150684f4636614 Merge pull request #1538 from Ghoti-tpt/improved-node-menu-navigation
- 3b8654767d8a771cb42cb6bec16e178d08ab177a Remove Whitespace from Shader Code
- e56686d6057efd9b16b524b2e7aab7b230ee12f7 Blending Paint Brush
- 031612247b3bfddb54bd363a9254bf90e4825504 Fix NodePicker navigation
- f8dc1e4c42d454785089eaefd2407ce95997eb0b Merge pull request #1521 from anderlli0053/master
- 4106981cc9837238792f0b1ee4d28e453f1b0a71 Merge branch 'master' into master
- e488ee50059647e7798e4ddb3b054e327170869b Merge pull request #1527 from PixiEditor/fixes/23.05.26
- 1056ce94c3fdb5668fbb542b59d41b8dbc0d14fc Merge branch 'fixes/23.05.26' of https://github.com/PixiEditor/PixiEditor into fixes/23.05.26
- b3b632dadfd993e6dd545bf0511a806bc587d289 nullability and disposal
- 82cc4ae9436f7b1ab68bbea8214cac2f3a0ac03d Merge branch 'master' into fixes/23.05.26
- 7e28dc33f1734c42b577e2c9c8309b67edac8739 Merge pull request #1526 from PixiEditor/autosaves-local
- 21758f7d619e1cc3529d4e9e06be1419144124ab fix comma
- d28cdf226af8d3e30386d1b27c867e6872fb5693 Fixed missing cel for paste to layer
- 3cdc4bdd5aba341ff81f5cedc09123feec912903 Fix as per https://github.com/PixiEditor/PixiEditor/pull/1521#pullrequestreview-4350476289
- eafa9abcafdb39513fd93cb3fdd3f383c049ccbe Merge branch 'PixiEditor:master' into master
- 837edc1e5b43d657f82f6b4b088c2f227c969b86 .zip -> .pixi
- 0569e8216ace76b37720a02c71720ae685eb7f17 Svg path null check and texture serialization dispose check
- efc5394ffab38b3db14d91c7d56657dd43d49e67 Null check in kernel filter node
- f0904c5b208a5e0570b956f8038b768d1f407724 Null check in paste
- 48254c46210f0dfaf0f4dfca5cbd532064a2956f Update Drawie
- e411b809bafc8e82e905642f5d5e2982385a42bb Attached to visual tree check
- a73d7a413842858e808c84dbc8cf8648cb7f89e6 Safety checks in Connection duplication
- dc74d0d0671bcc5cf530181e69998507a3bc2f81 Fixed 128 char limit
- 15f1501517e189ac0fabebe34315338f239b8d35 Safe guard for moveselectedmember and add node
- 0e417781d2d7a5076d2c4377a30778a5aa05914d Prevent division by 0
- a14dcf8a45decf8cb282537982ac2dc2b3eda992 Update Drawie
- 183cd54cb11b556444c06c74f84bdc75429311e4 Update drawie to safer image filter creation
- 1e77be19938afb3db7e7b13a1efb1b54a14ce124 Fixed non-exhaustive switch in Math Node
- ae50cf3137e3f9ce7195db463a9d1f00aee32abd Null check in supported files helper
- 9d27c30792e3b4e460d8abe9b663d9d617f44fcc Filter unit null check
- f427a980b9bfad8f241a5b8f91e986c561b5c589 Changed path of autosave to be in local appdata
- 4a42de0d8ffc81035d2af0e0781d7f44c5c523b1 Merge pull request #1523 from Ghoti-tpt/fix-no-context-exception
- 3eebacefdae80b6241aa16e6e04e420aa01d855a Fixed No Context Exception being thrown from Modify Image Node (Left)
- 043c3064df8d8e1bf1358c17918e47d37a3428d5 Added Slovenian language
- f637e05c29789765ec8a9b428864f5a1f852a964 Merge pull request #1489 from Ghoti-tpt/master
- cedab614f6f3ddd82d2b4e5679c83eed9bfb5350 Merge branch 'master' into master
- 00ed00fe7b312a84e26774d6dffc6a5c5c79e6be Merge pull request #1497 from PixiEditor/strands-brush
- 282614d4a33d08159afbc80fe64d1731dcb39cdf Merge branch 'master' into strands-brush
- 766fd70b776a33265d0e22d1f781b87462b16a93 Added GoL to beta files
- 06c950388c50e52d5b75299224a61cd61dd6fa78 Moved Game of Life to Example Files
- f1632df8ee5ddcad3559ed940ee84faa679137c4 Merge branch 'master' of https://github.com/Ghoti-tpt/PixiEditor
- 127329b34937ea45fd31cb3350ad1d001426b542 Remove Find and Replace brush
- 91a99620dcb2993b7d7c01d2a8ed0a93627bb4e9 Merge branch 'master' into master
- 8938365ba0e581ceb43ef324b3fedcdba3a5304c Merge branch 'master' into release
- 7af51be78320610892ce2787e8f65182fd71a869 Do not fetch extensions on platform steam
- 3a30a6abef38c068b464312de02dfd86ed72f452 2.1.1.4 flatpak metainfo
- a962d5f7bb495aeaef12639a7447e9c9b8884f49 Added strands brush
- ff0f7b73d02e37664dedb49dec9a0830fa6e4cee Fix missing comma in en.json
- 21a5dd7eac41011590ae5f1affeca90372146976 Merge branch 'master' into master
- 6819799e33daf73f4ee8ac6b5efc834f93520042 Merge branch 'master' into master
- 93195ab85aa7fda41e649a040c1d275858c35d93 Add Tolerance to Find and Replace
- 8b72b2cf52bc813429616efeb02b32b28b9e99cd Add Localization for new brushes, Add Find and Replace tool
- c3eb66fa5c6ef17746f5b57e1662bd1d3e9cfd18 Rainbow and Game of Life Brushes
This list of changes was auto generated. |
Key Features of PixiEditor
Unified 2D Workflow
PixiEditor combines pixel art, raster painting, vector editing, and animation on the same canvas. Users can mix workflows without switching between multiple applications.
Node Based Procedural System
One of the most unique features is the Node Graph system. It allows users to build non destructive effects, procedural workflows, shaders, and visual compositions using connected nodes similar to Blender or game engine shader editors.
Pixel Art Tools
The editor still retains strong pixel art functionality including palette management, sprite editing tools, symmetry tools, and animation support.
Animation Support
PixiEditor includes frame by frame animation workflows with plans for expanded keyframe animation systems in future updates.
Cross Platform and Open Source
The application is fully open source and community driven, with roadmap voting and transparent development.
Modern GPU Accelerated Rendering
The project uses Vulkan and Skia based rendering systems for responsive performance and modern graphics acceleration.
User Experience
PixiEditor looks surprisingly polished for an open source project. The interface feels modern, dark themed, and clearly inspired by professional creative software. Many users compare its flexibility to Blender’s workflow philosophy for 2D graphics.
Beginners can still use it for straightforward pixel art and drawing, but the node based systems and expanding feature set introduce a learning curve for advanced workflows.
Community feedback is generally enthusiastic, especially among indie developers and pixel artists. Several Reddit discussions describe it as one of the most underrated open source creative tools currently available.
Performance and Compatibility
PixiEditor performs well on modern systems thanks to GPU acceleration and native desktop architecture. Linux support became significantly stronger with PixiEditor 2.0, helping broaden its appeal among open source users.
Because the software is still evolving rapidly, some advanced systems and workflows may occasionally feel experimental compared to mature commercial editors.
Pros
Free and open source
Combines pixel art, painting, vector, and animation workflows
Powerful node based procedural editing
Modern interface and GPU accelerated performance
Cross platform support including Linux
Active development and transparent roadmap
Cons
Learning curve increases with advanced workflows
Still less mature than long established commercial editors
Rapid feature growth can introduce complexity
Some tools and workflows remain in active development
PixiEditor is ideal for indie game developers, pixel artists, animators, open source enthusiasts, and digital creators who want a flexible all in one 2D editor without subscriptions.
It is especially appealing for users interested in procedural workflows, shader based effects, and combining multiple artistic styles inside one application.
PixiEditor is quickly becoming one of the most exciting open source graphics editors available today. Its combination of pixel art tools, vector support, procedural node systems, and animation workflows gives it capabilities rarely seen in free creative software. While still evolving, it already offers tremendous value for artists and developers looking for a modern and ambitious 2D creation platform.
Post a Comment/Report Broken Link: